sábado, 11 de outubro de 2008

Download KillZone

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Game Info
Programador: Guerrilla
Editor : SCEE
Género: Acção
Formato: PlayStation 2
Data de lançamento: 1 Dezembro 2004
Jogadores: 1 - 2
Jogo em Rede: com jogabilidade em rede
Download: Megaupload
Sistema: NTSC
Idioma: Ingles
Midia: DVD
---------------------------------------English----------------------------------------------

It's tough to top the current crop of established action games with a brand new franchise, but that hasn't stopped Sony and developer Guerilla from trying with Killzone, a new story-driven first-person shooter developed for the PlayStation 2. The game features a fairly lengthy single-player campaign, an interesting story and art direction, and a fully developed online multiplayer mode. But Killzone's recipe for success falls flat once you actually delve into the game, where you'll encounter an array of minor technical issues and an unfortunate lack of overall refinement. It's a functional shooter, but with a couple of extra coats of paint, it could have been a whole lot better.

Killzone's premise is one of its strongest points, though the story itself isn't told particularly well and fails to expand upon its most interesting aspects. At some point in the future, humankind colonized space, and a militant splinter group broke away and settled on the planet Helghan. These colonists were slowly changed by their new world's atmosphere over a period of years until they effectively became an entirely new race: the Helghast. After a bitter war and subsequent period of isolation, the Helghast forces rebuilt themselves and began a new assault on humanity, starting with the nearby world of Vekta. It's up to you, of course, to fight off this invasion and stop the Helghast from realizing their plans of dominion.

After a nicely done intro that teases you with the novel idea of humankind fighting an interstellar war against a dark version of itself, the game spends little time exploring the origins of the Helghast or the nature of this conflict, instead focusing blandly on the four playable characters and their immediate struggle to repel the invasion. Like most of the game, the plot progression gets the job done coarsely, but one less argument between Rico, your heavy-weapons specialist, and Hakha, your half-Helghast special operative, would not have been missed in favor of a little more exploration of the genuinely appealing backstory.

The single-player campaign in Killzone is spread across 11 missions, each broken up into multiple parts, and it basically pits you against legions of Helghast soldiers in many different environments. You'll travel from a bombed-out city to an industrial-docks area, from the jungle to the desert, from a snowy mountain region to an orbital defense platform that's key to the Helghast invasion strategy. So yes, there's a lot of variety in the game's backdrops. Unfortunately, there's not such a great range of enemies to fight. The vast majority of your opponents are basic Helghast grunts, occasionally joined by other Helghast grunts who look slightly different and fight with shotguns or rocket launchers rather than the standard-issue assault rifle. This sameness in enemy design isn't utterly damning but doesn't really do much to enliven the action, either.

The game's combat, ostensibly its biggest selling point, can be exciting at times. Sort of. Occasionally you'll get to take on a tank with a rocket launcher, repel a beach assault from a fortified position, or perform some other unique, mission-specific action. More often it's simply running from point A to point B, firing at every Helghast in sight until you hit the right switch, blow up the right box, or reach the right area to advance the mission to the next event. The arsenal--which includes assault rifles, a sniper rifle, a shotgun, a vehicle-killing rocket launcher, grenades, and other genre mainstays--doesn't really pack much of a punch. The shotgun, with its horribly slow rate of fire, is rather ineffectual; the sniper rifle's aiming system is too loose; and the assault rifles are only sporadically accurate (and while this inaccuracy might be realistic, it isn't particularly satisfying). The guns do their killing properly but with little panache.

Thankfully, some variety is provided by the presence of four playable characters. In addition to Rico and Hakha, you have Capt. Templar, the all-around good guy, and Luger, the sultry female assassin. These two share a romantic past, and the other two hate each other, but that's about as far as the relationships are developed. Fortunately, the gameplay benefits more from the extra characters than the storyline, since you'll be able to choose your character and thereby alter the gameplay somewhat before most missions. Luger has a silenced semiautomatic weapon and thermal vision and can sneak through some passages the others can't; Hakha, with his Helghast heritage, can enter some areas without setting off enemy defenses; and Rico can sustain more damage than the others and comes equipped with a true monster of a machine gun that tears enemies to ribbons. On occasion, your choice of character will actually change some of your objectives or the path you'll take through a given mission, which introduces an obvious element of replayability, if you decide to go through the campaign again. That doesn't seem likely, but as you fight your way through the game for the first time, you'll at least notice a few interesting superficial details.



--------------------------------------Português---------------------------------------------

Killzone vai mudar a forma como vês a acção na primeira pessoa. Inspirado nos confrontos épicos do século XX, o jogo transporta-te para um teatro de guerra realista e decidido, rodeado por um novo e perigoso inimigo - os Helghast.

Quatro personagens jogáveis formam o contingente da ISA, apanhado mesmo no centro da zona de combate. Joga como uma mulher assassina furtiva, como um especialista em armamento pesado, como espião, ou como soldado multifacetado, e escolhe caminhos apropriados através dos campos de batalha caóticos.

Os cenários de Guerra que irás visualizar incluem sistemas de trincheiras e cidades em ruínas, com uma atmosfera envolvente, com especial atenção aos detalhes. Não esperes ter muito tempo para apreciar a vista, porque os Helghast são implacáveis no ataque.

Utilizando inteligência artificial avançada, os Helghast são um inimigo mortal, que avalia bem as situações, e age em conjunto para te derrubar. Vais precisar de toda a experiência em combate que conseguires reunir, de maneira a sobreviveres.

Felizmente, um arsenal de armamento mortífero ajuda a aumentar as tuas probabilidades de sucesso. Uma animação incrível e detalhes convincentes fazem destas armas as melhores que alguma vez irás disparar - e vais ter de as disparar, e muito.

Para além da campanha de jogador único, Killzone permite aos jogadores jogarem em rede, e entrarem em diversas batalhas com vários jogadores, entre as forças da ISA e dos Helghast. Uma multiplicidade de modos de jogo traz variedade e estratégia para as batalhas.

Uma produção de primeira - incluindo uma banda sonora original, executada pela Orquestra Filarmónica de Praga, e efeitos especiais originais, ajudam a fazer deste Killzone um grande jogo de acção.

  • Demonstração da guerra do futuro


  • Manuseia um terrível e perigoso armamento, quando encontrares o exército Helghast


  • Joga em rede com vários jogadores, em batalhas agitadas


  • Uma produção de qualidade, incluindo a banda sonora original executada pela Orquestra Filarmónica de Praga


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