Mostrando postagens com marcador GamesPS2-Aventura. Mostrar todas as postagens
Mostrando postagens com marcador GamesPS2-Aventura. Mostrar todas as postagens

sábado, 11 de outubro de 2008

Download Batman: Vengeance

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Game Info
Download: Megaupload
Sistema: NTSC
Idioma: Ingles
Midia: DVD
* Ubisoft
* Fantasy Action Adventure
* Release: Oct 15, 2001
* ESRB: Teen

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Batman games are generally not very good. There. We got that out of the way without having to go through a roll call of video game misfits more freakish and twisted than Batman's rogues' gallery itself. Licensed properties from all kinds of media have suffered when brought to video game form, but few as much as Batman. That said, Ubi Soft's Batman: Vengeance is an anomaly. Some will say that it's the best Batman game yet, while others will qualify it as at least neck-in-neck with some of the Batman NES and Genesis titles. Either way you see it, it's the best Batman game in years, and that's what matters now.

For those keeping track of continuity, Batman: Vengeance is based on Paul Dini and Bruce Timm's smart and stylish cartoon series, rather than on Tim Burton's and Joel Schumacher's films or on DC Comics' comic book series. You play as the "dark knight" himself and enjoy access to all his wonderful toys, including the batmobile, batplane, and batarangs, just to name a few, and you'll need them all to fight the enemies you'll face, such as Mr. Freeze, Poison Ivy, Harley Quinn, and, yes, The Joker. Without giving too much of the game's storyline away, The Joker has apparently set a plot in motion from beyond the grave, and you're obliged to play along in order to uncover his plans.

There are many different gameplay modes in Batman: Vengeance, but most of the time you control Batman from a third-person perspective. You can run, jump, and glide through 3D polygonal environments as you have in many other games, but that's just the beginning. You can position Batman flat against a wall in order to sneak up on an enemy or peak around a corner, as in Activision's Tenchu: Stealth Assassins. Or you can shift into a first-person perspective to throw batarangs at opponents or fire a grappling hook to gain access to areas higher or further away from you. Other modes have you driving the batmobile through the streets of Gotham City, flying the batplane above them, or diving down from tall buildings in order to catch falling civilians before rappelling to safety.

Picking a fight with a thug will shift the action into a 2D/3D fighting mode where combat consists of punches and kicks, powered-up combinations of those two, and supermoves that you learn as you progress. The fighting is simple and straightforward, but it's done well enough to be entertaining and only becomes frustrating when multiple onlookers sucker punch you from behind. A typical encounter with foes consists of entering a room where a few thugs are perched on catwalks. You throw batarangs at them to knock the machine guns out of their hands and then engage them in hand-to-hand combat, handcuffing them once they're down so they don't get back up to fight you again. Add platform jumping, puzzle solving, boss encounters, and some of the other aforementioned modes to the mix, and you've got Batman: Vengeance.

The variety found in Batman: Vengeance is easily the game's best feature. Unlike Acclaim's Batman & Robin (which also had a diverse selection of modes), though, most of the modes come off passably or well. Of course, since the game is neither a dedicated fighting game nor a first-person shooter, those features don't compare to games that only involve those elements, but they get the job done nonetheless.



--------------------------------------Português---------------------------------------------
Apesar da enorme diferença na apresentação, o novo jogo do Cavaleiro das Trevas está sendo feito pela mesma equipe de Rayman 2. Mas a incontestável beleza de seus gráficos é rapidamente aparente: nunca o Batman de Paul Dini esteve tão fiel em sua representação em um videogame.

Baseado no desenho animado da Warner, Batman Vengeance traz o super-herói em uma detalhada trama que se desenrola no decorrer do jogo. Não vão faltar cenas não-interativas mostrando a investigação de Bruce Wayne (afinal, ele é um detetive, certo?) como seu alter-ego de morcego.

Entre esses pequenos filmes, Batman pune vilões com seu domínio em artes marciais e explora longas fases repletas dos psicóticos temas dos vilões da série: zoológicos gelados, esgotos invadidos por plantas, prédios dominados por terroristas com roupas estranhas... somente com suas capacidades acrobáticas o herói conseguirá chegar até o grande vilão que se esconde no fim de cada nível.

E como não poderia faltar, todo o bat-cinto de utilidades está representado no jogo: um rápido toque no botão R2 abre seu inventário. Itens como batarangues, bat-arpéu e outros famosos acessórios poderão ser usados durante o jogo. O arpéu não apenas permite que você alcance lugares altos, mas também está magnificamente animado.

A Ubi Soft tem um título com grande potencial em mãos. O desenho animado é consagrado pela garotada e o herói tem renome internacional. Os dubladores do desenho animado já fizeram toda a sonorização do jogo e, visualmente, o título é competente. Conseguirá o Cavaleiro das Trevas voltar aos videogame com um jogo merecedor da franquia?

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Download The Suffering

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Game Info

Published by: Midway Games
Developed by: Surreal Software
Release Date: September 26, 2005
Genre: Third-Person Action

Download: Megaupload

Sistema: NTSC

Idioma: Ingles

Midia: DVD


---------------------------------------English----------------------------------------------
he modern horror game is one that sticks pretty close to the blueprint laid out by Capcom's 1996 release Resident Evil. Slow pacing, methodical puzzles, and scares centered around things that jumped out of the darkness were the order of the day then, and since that time, games have roughly based themselves on this concept. Midway's new game, The Suffering, goes for the horror thing with creepy monster design and startling visual trickery, but it also ditches most of the ammo-conservation and slow pacing found in a majority of horror-themed games. The end result is a much more action-packed experience that might be a little too straightforward in spots, but it does make for a solid action game.

In The Suffering, you'll play as a thick-sideburned tough guy named Torque. The game opens with Torque being led to his new cell on death row at Abbott State Penitentiary, an island-based prison where the baddest of the bad go to die. Torque has been convicted of murdering his wife and two sons, but he doesn't actually remember anything concerning their murders. After a brief intro, a bunch of creepy monsters attack the prison, slaying many of the guards and inmates alike. This leaves Torque free to explore so that, hopefully, he can escape the prison island and reach safety.

Shortly after getting out, Torque picks up a large shiv that he can use to battle the monsters. Along the way, he'll also pick up other weapons, including a pistol, a tommy gun, a shotgun, flares, flashbangs, and so on. You'll also acquire bottles of pills, which act as healing items that can be used at any time. Additionally, you'll get a flashlight that you can clip to the front of your shirt, which comes in handy because much of The Suffering is superdark.

You'll also learn early on that Torque has the ability to transform himself into a big monster when you fill up his "insanity meter." The monster does pretty serious damage to most foes, but you'll have to watch the meter closely and change back manually before it empties. If you let it drain all the way, Torque won't survive. Torque's monster form is an interesting addition, but it's usually easier to just pick off enemies from a distance with one of your many firearms, thus making the monster form generally feel like more of an afterthought than a necessity.

The game is pretty focused on combat against various creatures. Each creature has its own moves and abilities. Some will hang back and try to pelt you with projectile attacks, while others will attempt to get up close and personal. The hangmen will simply descend from the ceiling and attempt to choke the life out of you, while the burrowers you'll encounter later on will pop up out of the ground and attempt to whip you with chains. The game is pretty good at giving you a lot of targets to shoot at, and as a result, you'll usually have more than enough ammo to deal with any situation, though the higher difficulty settings do toughen things up a bit.

While the game is good at giving you plenty of monster-shooting action, it also really could have used either some more tactics for monsters or more varied types of monsters. Without this, the game's action does grow a little tedious over time, since you'll essentially face the same handful of creatures from start to finish, and you'll rarely have to change tactics to deal with them.

Aside from shooting things, you'll also do some light puzzle-solving. Most of this is as simple as finding a button or a switch to open a door, but you'll also have to push or pull boxes around, put out fires that block your path, and so on. On top of this, there are multiple ways to play the game, depending on your disposition. You'll run into trapped guards and inmates from time to time, so you can choose to help them by getting them out of their current binds or by leading them to safety. Or you can ignore them. Or you can simply blast them and take any items they may have on their persons. These choices are essentially scored and tabulated behind the scenes, and at the end of the game, you'll see one of three different endings based on what sort of person you were.



--------------------------------------Português---------------------------------------------

The Suffering: Ties That Bind é um jogo de acção e terror que dá ênfase ao perturbador terror do jogo que o antecedeu, com disformes criaturas completamente novas e algumas caras já familiares. Está de volta o sistema moral absolutamente único, à medida que os jogadores vão mergulhando no perverso mundo da sanidade de Torque, para descobrir o seu passado, lutando para controlar o futuro.

  • Mergulha no passado de Torque e define o seu destino


  • Descobre a verdade por trás dos crimes de Torque e faz escolhas morais que afectam o desfecho final


  • Apresenta um inventário simplificado, comandos aperfeiçoados, Inteligência Artificial do inimigo melhorada e um vasto arsenal de armamento


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Download Yakuza 2


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Game Info
Published by: SEGA
Developed by: Amusement Vision
Release Date: September 9, 2008
Genre: Action Adventure
Download: Rapidshare
Sistema: NTSCI
dioma: Jap,
Menu em Inglês,
Configuração em japonês
Midia: DVD
---------------------------------------English----------------------------------------------

There's something alluring about the notion of a criminal with a conscience and a deep-seated sense of honor, who swears oaths of loyalty to a clan and who would sacrifice his life for what he believes in. Yakuza 2 taps into this allure with good results, providing a brutal, brawl-focused adventure whose action is intertwined with a melodramatic tale populated by morally complicated cops and criminals both noble and despicable, set in a lively rendition of contemporary urban Japan.

The story centers around Kazuma Kiryu, the hero of Yakuza. A familiarity with the events of the first game definitely helps in following the story here, but you don't need to have played it to jump into this one. Early on, the game gives you the option of having Kazuma recall in detail the events depicted in the original game. At the end of Yakuza, Kazuma tried to leave his life with the titular criminal organization behind him. But, of course, it isn't long before he finds himself swept back into it, trying to protect his former clan, the Tojo clan, from both internal and external threats, while a Korean mafia group plots to take revenge for a wrong the Tojo clan committed 26 years ago.

Intense emotions are par for the course here, as the game tells its tale of violent feuds, long-held grudges, betrayals, and vengeance. Don't think that means this is a gritty, realistic story, though. Calling this an accurate portrayal of yakuza life would be like calling Metal Gear Solid an honest look into the work of a stealth operative. The story starts out somewhere in the realm of wildly implausible and moves to utterly ludicrous before the end. But if you can accept its excesses and just go along for the ride, you'll find a crime opera that is as entertaining as it is outrageous. It's a good thing, too, because you'll spend a fair amount of your time with Yakuza 2 watching its frequent, sometimes lengthy cutscenes.

It's fitting that the story is so outrageous, because the action is every bit its match in that department. Yakuza 2 has a few of the trappings of an open-world adventure game, but this is first and foremost a brawler, and a very good one. Kazuma is one tough dude, and he takes guff from nobody. People constantly try to give him guff, and receive savage beatings for their trouble. The brawling action here is accessible and straightforward; you unleash a variety of combos with the square and triangle buttons, grab your enemies with the circle button, and dash out of the way with the X button. It's simple without being shallow, and it all feels right. Kazuma's blows are powerful and satisfying, and although the garden-variety thugs you fight throughout most of the game don't pose much challenge, clobbering them is still a constant source of fun.

The most enjoyable aspect of the fighting system is the heat mode. You build up your heat gauge by dealing damage to your opponents while avoiding damage yourself. Once the gauge reaches a certain point, Kazuma becomes engulfed in a blue flame and can unleash special attacks. These can involve dragging an opponent over to a wall and crushing his face against it or making creative, violent use of any of the knives, swords, signs, stoves, stun guns, ottomans, and numerous other items you find lying around during battle. The heat attacks are wonderfully brutal, and because the heat gauge is easy to fill up, you'll be unleashing these powerful moves constantly.

As you punch your way through the thugs who populate the game's three neighborhoods, you'll earn experience points, which you can spend to expand your repertoire of moves or to improve your existing ones, as well as to do things like extend your health bar. The frequent development of Kazuma's abilities helps keep the action feeling fresh throughout. And while most of the people you encounter are just fodder for your fists, there are a good number of knock-down, drag-out boss fights. These can be tough, but they're not unfair. However, if you find yourself hitting a wall during any encounter, the game will give you the option to temporarily set the difficulty to easy, which is a nice way to avoid getting stuck on one particular brawl.

As good as it is, the fighting system does have its flaws. Kazuma can't run during fights, which can be problematic on occasion. Sure, he looks intimidating and unflappable walking toward his enemies in calm, measured strides, but there are times when you've got quite a bit of ground to cover or when your opponent is scurrying around like an overly caffeinated chimpanzee, and it would be such a help if Kazuma would just pick up the pace a bit. The game also makes frequent use of quick-time button-pressing events, which put a bit too much emphasis on the "quick." You often have very little time to react. When such an event occurs, say, during the last stage of a long and challenging boss battle, and failing results in your death, which means having to start the fight over again from the beginning, that's irritating.

There are a significant number of things to do in Yakuza 2 besides beat up well-dressed gangsters and young punks in hoodies that say FART on them, but most of that other stuff isn't nearly as compelling. You can hit the arcade and play with the UFO Catcher or try out an odd first-person fighting game. You can also hit the batting cages, driving range, or bowling alley, each of which involves a very simple minigame. You can play games like mahjong and the chesslike shogi, which are well done here but feel totally peripheral to the action. You can visit hostess clubs, where the game becomes a dull, simplistic dating sim of sorts in which you buy food and drink, give gifts, and try to respond to the questions your hostess asks with the answers she wants to hear. There are in-game rewards for putting time and effort into these and other pursuits, but they're not worth it, and you'll quickly be itching to get back to what the game does best: brawlin'. Still, there are a few nice touches to the game's open-world offerings. If you visit a bar and order a drink from the list of name brand beverages, the bartender will provide a vivid description of the drink's characteristics as well as offer up a fun fact or two about its history. There are also plenty of goofy but enjoyable side missions that you can undertake to help people throughout the game. These involve doing everything from helping a guy stanch his nosebleed to reuniting a comedy duo. All in a day's work for your friendly neighborhood yakuza.

Advancing through the game's 16 chapters frequently means running around one of the game's neighborhoods, talking to people and beating up those who get in your way. Sometimes it feels as if you can hardly run 10 feet without another goon getting in your face and starting a fight with you on the flimsiest of pretexts. It's absurd, and although fighting is the game's best aspect, the frequency of these random encounters can become something of a nuisance when you just want to move the story along. What's more annoying is the way the game will often give you no clear sense of where you need to go next to progress. Sometimes, the game puts a nice big waypoint at your destination, but with increasing frequency as the game progresses, you're left to just wander around the neighborhood until you find the right shop or the right person to speak with. These sections can drag the game's momentum to a screeching halt.

Yakuza 2 is a terrific-looking PlayStation 2 game. The glistening neon signs and bustling crowds make the detailed neighborhoods feel alive and authentic. Cutscenes are equally detailed, and the subtle displays of emotion that play across a character's face can speak volumes. There is also a strong sense of visual style to the game; fights take place in gorgeous, dramatic locations such as the courtyard of a clan estate where the moon reflects serenely on a pool of water, and an outdoor elevator that affords a breathtaking view of the glowing city below. The graphics occasionally reveal the limitations of the hardware--you'll see things like pedestrians popping in to the environments--but given how hard the game pushes the PS2, these issues are easily overlooked.

The highlight of the sound presentation is the superb voice acting. When the original Yakuza was released in the US, the Japanese voice cast was replaced with American celebrity talent. This time around, we get the original voice acting, and it's a tremendous improvement. If you positively can't stand reading subtitles, then you may be put out by this decision, but the performances are excellent across the board, with each voice fitting the character like a glove, and the intensity of the emotions they convey makes the story leap off the screen. There are other nice details as well, such as the sound of jingles playing in shops you pass. The music you hear throughout the game is an eclectic mix of upbeat jazz, hard rock, and other styles, and it's all good and suits the action well, but the game could have used more variety. You'll hear the same few tunes repeatedly throughout the battles.

Yakuza 2's main story will likely take most players roughly 20 hours to complete, though you could spend a great deal more time than that with the game if you seek out all the side quests. At heart, this is a simple but very satisfying brawler, but its vibrant environments and over-the-top story help to make it something more. Despite its flaws, Yakuza 2 is a compelling adventure through a fantastically exaggerated version of Japan's criminal underworld. And, like all good adventures, it has a scene where the hero fights two tigers with his bare hands.



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Seguda serie do game Yakuza lançado pra PS2. Aonde voce vive o dia-a-dia de um membro da marfia Japonesa

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Download Clock Tower 3

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Game Info
Download: Rapidshare
Sistema: NTSC
Idioma: Ingles
Midia: DVD
Published by: Capcom
Developed by: Sunsoft
Release Date: March 18, 2003
Genre: Adventure
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Adventure game from Capcom, featuring Alyssa Hamilton -- an ordinary girl with ordinary dreams who is about to discover a side of herself that she never knew she possessed. Only she has the power to destroy the evil that threatens to plunge the world into darkness. Her destiny is to end the brutal crusade of the Evil Servants, foul spirits who thrive on the trapped life force of their murdered victim's souls. To save herself and these tortured innocents, Alyssa must unlock the mysteries surrounding the death of each soul. However, the legions of the dark world won't succumb easily. Alyssa must summon the sacred weapons necessary to banish these demonic creatures to the nightmare realms that spawned them before the clock tower strikes midnight.

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O jogo promete se aproximar mais de Silent Hill do que Resident Evil, colocando sua protagonista Alyssa em uma cidade dominada por demônios. Allyssa começa o jogo sem nenhuma arma e depende apenas de sua coragem e inteligência para sobreviver. Para isso, ela, ou melhor, você, terá de se esconder nas sombras e encontrar itens de ajuda. A coisa se torna um pouco melhor quando Allyssa ganha habilidades especiais.Mal sabe ela que seu destino é destruir essa ameaça, algo herdado nos segredos de seus antepassados. Enquanto ela viaja pelas ruas de Londres, ela será confrontada com terríveis mistérios de seu passado - e seguir sua sina de acabar com o mal que habita uma certa torre...A Capcom garante que vai caprichar na hora de aterrorizar os jogadores. Inúmeras seqüências de filme estão sendo dirigidas por Kinji Fukasaku, que promete usar truques de antigos filmes de horror para manter os jogadores (e seus cabelos) em pé durante toda a experiência.Esqueça os zumbis. Algo muito pior está vindo!


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sexta-feira, 10 de outubro de 2008

Download Sea Monsters: A Prehistoric Adventure

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Game Info
Desenvolvedor:DSI Games
Distribuidor:DSI Games
Gênero:Aventura
Lançamento: 04 de fevereiro de 2008
Faixa etária:Inadequado para menores de 12 anos
Jogadores:
Suporte Online:Não
Aprendizado:
Acessórios:










bom até porque tem que sobreviver no dia a dia pré-historico com um dino marinho e ir liberando outros dinos marinhoss, mas os graficos não são dos melhores.


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Download LEGO Batman

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Game Info
Genero…………: Ação
Publicadora…….: Warner Bros. Interactive Entertainment
Desenvolvedora….: Traveller’s Tales
Id…………….: SLUS-21785
Lançamento……..: Set/08
Idioma…………: Inglês
Padrão…………: NTSC/U
Formato………..: DVD-Full
Nº de Jogadores…: 1 Jogador
Compactado……..: 1.2Gb
Descompactado…..: 2.1Gb

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